Computer Based Training (CBT)

Computer Based Training (CBT)

Term explanation

Definition and meaning

Computer-based training (CBT) refers to self-paced educational programs delivered through software on a computer, without requiring an internet connection or live instructor. CBT packages typically include multimedia content, simulations, and assessments. This format was widely adopted in the 1990s and 2000s as an alternative to classroom training, offering consistency and repeatability. Today, CBT is largely succeeded by web-based training (WBT), though it remains in use where internet access is limited or security is a concern.

SlideLizard CREATOR manages your CBT slide content centrally — so training materials are always up to date, brand-consistent, and accessible to every team member directly inside PowerPoint.

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Other glossary terms

Classroom Communication System (CCS)

A classroom communication system is a technology platform that enables real-time two-way interaction between instructor and students during a class or presentation. It typically supports live polls, Q&A, quizzes, and feedback tools accessible via student devices. By facilitating ongoing dialogue rather than one-way delivery, classroom communication systems increase participation, surface misunderstandings early, and create a more dynamic learning environment for both in-person and hybrid settings.

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AI Agent

An AI agent is a software system that perceives its environment, reasons over context, and autonomously takes actions to achieve a defined goal — without requiring a human to trigger each individual step. Unlike a chatbot that responds to a single prompt, an AI agent plans, executes multi-step tasks, uses tools, and adapts based on the results it observes. AI agents can operate independently or as part of larger multi-agent systems, and are increasingly embedded in enterprise software to automate complex workflows across departments.

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E-Lecture

An e-lecture is a recorded or live-streamed lecture delivered digitally, typically as video content that learners can watch on any device. E-lectures replicate the structure of traditional academic lectures but remove geographic and scheduling constraints. They are common in university distance learning programs, corporate training platforms, and MOOCs. E-lectures are often paired with supplementary materials, quizzes, or discussion forums to maintain engagement and assess comprehension.

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Community Events

Community events bring together groups of people around a shared interest, cause, or location — such as neighborhood gatherings, club meetups, open-source contributor conferences, or industry user groups. Unlike corporate events, community events are often grassroots, volunteer-driven, and focused on connection rather than commercial objectives. They play an important role in building belonging, sharing knowledge, and sustaining networks of people with common goals or values.

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