Virtual Reality

Virtual Reality

Term explanation

Definition and meaning

In a learning context, virtual reality (VR) creates immersive, simulated environments in which learners can practice skills, explore scenarios, or experience situations that would be difficult, expensive, or dangerous to replicate in real life. VR training is used in industries such as healthcare, aviation, manufacturing, and emergency services. By placing learners inside a realistic environment, VR significantly increases engagement, retention, and the transfer of skills to real-world performance.

Before or after a VR learning experience, SlideLizard LIVE helps you gauge prior knowledge and gather feedback with live polls and quizzes directly in PowerPoint — making debriefs and knowledge checks seamlessly interactive.

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Other glossary terms

Concept Presentation

A concept presentation introduces a new idea, product concept, or strategic direction to an audience for evaluation or feedback. It is typically used in early stages of a project — before a full proposal is developed — to test reactions, align stakeholders, or secure initial approval. A good concept presentation clearly communicates the core idea, explains the problem it solves, and outlines the key assumptions, without yet committing to a full implementation plan.

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Classroom Communication System (CCS)

A classroom communication system is a technology platform that enables real-time two-way interaction between instructor and students during a class or presentation. It typically supports live polls, Q&A, quizzes, and feedback tools accessible via student devices. By facilitating ongoing dialogue rather than one-way delivery, classroom communication systems increase participation, surface misunderstandings early, and create a more dynamic learning environment for both in-person and hybrid settings.

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Data-Driven Presentation

A data-driven presentation is a slide deck in which the content — charts, KPIs, tables, and narrative text — is directly derived from live or structured data sources rather than manually entered. Rather than copying figures from a dashboard into PowerPoint, data-driven presentations pull information automatically from connected systems such as CRM, ERP, or BI tools. The result is a living presentation that always reflects current data — and is the foundation of Agentic Slides architecture.

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External Communication

External communication is the exchange of information between two organisations. For example, it can be an exchange with customers, clients or traders. Feedback from a customer also counts as external communication.

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